Interactive Lessons

sciPAD Online interactive lessons work alongside the topics in each sciPAD Workbook, and are aligned to the New Zealand Curriculum. They are full of New Zealand contexts, images and videos, specially tailored to the curricular needs of the classroom.

Lessons feature several engagement and assessment activities, including summative questions (text, multi-choice and drag and drop) as well as keyword flip cards and sorting activities. Student progress is saved and completion rates can be viewed online by their teachers.


Videos have been developed in-house to meet both the level and content requirements of the New Zealand Science Curriculum. They are precise, concise and viewable within lessons or as interactives with question prompts when played.

Videos stream at up to 4K UHD and are produced and filmed by experienced science teachers. Lab equipment and props are carefully chosen to match New Zealand classrooms while locations used are all New Zealand based.


Teach how to light a Bunsen burner, test for pH, undertake a full experiment with water bottle rockets – all from student devices before you undertake the practical within their sciPAD workbook!

Each simulation helps the student understand important concepts within their sciPAD Workbook, and can also be used by the student to complete workbook tasks.


Most students are passionate about gaming, and teachers are passionate about teaching. sciPAD Online has a wealth of interactive game experiences that allow students to learn through play.

Game-based learning (GBL) involves games as a part of the learning process. GBL is aimed at teaching a discrete skill or specific learning outcome, rather than being a complete pedagogical system. It is an effective way to teach new concepts.

Extend the workbook

sciPAD online is designed to complement the sciPAD Workbooks, not replace them, and works on any device. Students will find that their sciPAD Online subscription will also allows them to complete key parts of their sciPAD Workbook.

Videos, animations, games, literacy tasks, simulations, key skill activities and summative testing tasks extend the sciPAD Workbook by providing interactives and visualisations that are otherwise not possible in 2D print.